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KubeJS UI

You can also always look at existing modpack using KubeJS UI to see how they do it

onEvent('ui.main_menu', event => {
  event.replace(ui => {
    //ui.background('kubejsui:textures/example_background.png')
    ui.tilingBackground('kubejsui:textures/example_background.png', 256)
    ui.minecraftLogo(30)
    
    ui.button(b => {
      b.name = 'Test'
      b.x = 10
      b.y = 10
      b.action = 'minecraft:singleplayer'
    })
    
    ui.button(b => {
      b.name = 'Test but in bottom right corner'
      b.x = ui.width - b.width - 10
      b.y = ui.height - b.height - 10
      b.action = 'https://feed-the-beast.com/'
    })
    
    ui.label(l => {
      l.name = Text.yellow('FTB Stranded')
      l.x = 2
      l.y = ui.height - 12
      l.action = 'https://feed-the-beast.com/'
    })

    ui.image(i => {
      i.x = (ui.width - 40) / 2
      i.y = (ui.height - 30) / 2
      i.width = 40
      i.height = 30
      i.action = 'https://feed-the-beast.com/'
    })
    
    ui.label(l => {
      l.name = Text.aqua('Large label')
      l.x = 100
      l.y = ui.height - 20
      l.height = 15
      l.shadow = true
    })
  })
})